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Category Archives: Computer Recording
September 8th September 2009, 6:30-8:30pm, Sounds Live, Dean Street, Newcastle upon Tyne In the second of a series of masterclasses, the UK team will once again visit Sounds Live’s store in Newcastle to discuss how computer software can faithfully reproduce acoustic … Continue reading
Control Surfaces are basically pieces of hardware that are used to control different parameters within any DAW (Digital Audio Workstation). In the days before USB these units would connect to any soundcard or midi interface via 2 midi cables. Today … Continue reading
Pro Tools LE™ and Pro Tools M-Powered™ offer everything you need to create music affordably with professional results. These systems range from mixing interfaces that sit at the center of your project studio to unique hybrid instrument interfaces and portable … Continue reading
Since products may use balanced connections, unbalanced or a mix of both, it may on occasion become necessary to connect balanced inputs to unbalanced outputs, or vice versa. However, one needs to pay close attention to how this is implemented, … Continue reading
The USB 1.1 protocol uses far less bandwidth than the USB 2.0 protocol, e.g. 12Mbps as opposed to the bandwidth 480Mbps found on USB 2. As a result, within PC recording applications USB 2 compliant devices, providing they are used … Continue reading
There are various digital audio formats, or protocols, used within the Pro Audio and Broadcast industries. This Blog provides a brief overview and explanation of the four main variants, namely SDPIF, AES/EBU, TDIF & ADAT. Note that whenever one connects … Continue reading
There are several reasons why one may encounter unwanted, sometimes random, pops and cracks when playing back recorded audio from either a PC or from digital audio equipment. Although generally this problem is certainly more commonly associated with computer based … Continue reading
Synchronisation is the process wherein at least two discrete entities or products, for whatever reason, run in absolute time with one another. For multiple entities to synchronise there needs to be a master, which provides the time code that all … Continue reading
Difference between USB 1.1 and USB 2.0 The USB 1.1 protocol uses far less bandwidth than the USB 2.0 protocol, e.g. 12Mbps as opposed to the bandwidth 480Mbps found on USB 2. As a result, within PC recording applications USB … Continue reading
There are three specific types of protocol used to connect audio interfaces or soundcards to PCs or Macs, namely: USB, Firewire and PCI. These protocols all have pros and cons. For example, USB devices, although relatively inexpensive and easy to … Continue reading